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Changes of Revision 4
View file
openapv.spec
Added
@@ -0,0 +1,101 @@ +# +# spec file for package openapv +# +# Copyright (c) 2026 SUSE LLC and contributors +# +# All modifications and additions to the file contributed by third parties +# remain the property of their copyright owners, unless otherwise agreed +# upon. The license for this file, and modifications and additions to the +# file, is the same license as for the pristine package itself (unless the +# license for the pristine package is not an Open Source License, in which +# case the license is the MIT License). An "Open Source License" is a +# license that conforms to the Open Source Definition (Version 1.9) +# published by the Open Source Initiative. + +# Please submit bugfixes or comments via https://bugs.opensuse.org/ +# + + +%define sover 3 +%define sname oapv +Name: openapv +Version: 0.3.0.0 +Release: 0 +Summary: Open Advanced Professional Video Codec +License: BSD-3-Clause +URL: https://github.com/AcademySoftwareFoundation/openapv +Source0: %{url}/archive/v%{version}.tar.gz#/%{name}-%{version}.tar.gz +Patch0: remove-opensuse-release-requirement.patch +BuildRequires: cmake +%if 0%{suse_version} < 1600 +BuildRequires: gcc13 +%endif +ExcludeArch: %{ix86} + +%description +The APV codec is a professional video codec, which was developed in response to +the need for professional level high quality video recording and post +production. The primary purpose of the APV codec is for use in professional +video recording and editing workflows for various types of content. + +APV codec utilizes technologies known to be over 20 years to achieve a royalty +free codec. APV builds a video codec using only conventional coding +technologies, which consist of traditional methods published between the early +1980s and the end of the 1990s. + +The APV codec standard has the following features: +- Perceptually lossless video quality, which is close to raw video quality +- Low complexity and high throughput intra frame only coding without pixel domain prediction +- Support for high bit-rate range up to a few Gbps for 2K, 4K and 8K + resolution content, enabled by a lightweight entropy coding scheme +- Frame tiling for immersive content and for enabling parallel encoding and decoding +- Support for various chroma sampling formats from 4:2:2 to 4:4:4, and bit-depths from 10 to 16 +- Support for multiple decoding and re-encoding without severe visual quality degradation +- Support multi-view video and auxiliary video like depth, alpha, and preview +- Support various metadata including HDR10/10+ and user-definded format + +%package devel +Summary: Development files for %{name} +Requires: lib%{sname}%{sover} = %{version}-%{release} + +%description devel +%{summary}. + +%package -n lib%{sname}%{sover} +Summary: Library files for %{name} + +%description -n lib%{sname}%{sover} +%{summary}. + +%prep +%autosetup -p1 + +%build +test -x "$(type -p gcc-13)" && export CC="$_" +%cmake +%cmake_build + +%install +%cmake_install +find %{buildroot} -type f -name "*.a" -exec rm {} + + +%check +%ctest + +%ldconfig_scriptlets -n lib%{sname}%{sover} + +%files +%license LICENSE +%doc README.md +%{_bindir}/%{sname}_app_dec +%{_bindir}/%{sname}_app_enc + +%files devel +%{_includedir}/%{sname} +%{_libdir}/lib%{sname}.so +%{_libdir}/pkgconfig/%{sname}.pc + +%files -n lib%{sname}%{sover} +%{_libdir}/lib%{sname}.so.* + +%changelog
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